jump button rehash
This commit is contained in:
121
src/App.vue
121
src/App.vue
@@ -157,28 +157,18 @@
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<v-row dense>
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<v-row dense>
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<v-col :cols="12">
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<v-col :cols="12">
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<v-btn v-if="currentgame == 0" x-small rounded @click="jumptobra">Bra</v-btn>
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<template v-for="(l,i) in games[currentgame].levels">
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<v-btn v-if="currentgame == 0 || currentgame == 1" x-small rounded @click="jumptotits">Tits</v-btn>
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<v-btn :key="i" v-if="l.jumptask && l.jumptask.type=='normal'" @click="leveljump(l.index)" x-small rounded>{{ l.jumptask.name }}</v-btn>
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<v-btn v-if="currentgame == 0" x-small rounded @click="jumptopanties">Panties</v-btn>
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</template>
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<v-btn v-if="currentgame == 0" x-small rounded @click="jumptoass">Show Ass</v-btn>
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<v-btn v-if="currentgame == 0" x-small rounded @click="jumptopussy">Show Pussy</v-btn>
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<v-btn v-if="currentgame == 0" x-small rounded @click="jumptosextoy">Get Toy</v-btn>
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</v-col>
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</v-col>
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</v-row>
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</v-row>
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<v-row dense>
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<v-row dense>
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<v-col :cols="12">
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<v-col :cols="12">
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<v-btn v-if="currentgame == 0" x-small rounded color="primary" @click="jumptopantystuffing">Panty Stuffing</v-btn>
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<template v-for="(l,i) in games[currentgame].levels">
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<v-btn v-if="currentgame == 0" x-small rounded color="primary" @click="jumptoice">Ice Cubes</v-btn>
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<v-btn :key="i" v-if="l.jumptask && l.jumptask.type=='kinky'" @click="leveljump(l.index)" x-small rounded color="primary">{{ l.jumptask.name }}</v-btn>
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<v-btn v-if="currentgame == 0" x-small rounded color="primary" @click="jumptocable">Cable</v-btn>
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</template>
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<v-btn v-if="currentgame == 0" x-small rounded color="primary" @click="jumptocandle">Candle</v-btn>
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<v-btn v-if="currentgame == 0" x-small rounded color="primary" @click="jumptoskype">Skype/Snap</v-btn>
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<v-btn v-if="currentgame == 0" x-small rounded color="primary" @click="jumptowriting">Writing</v-btn>
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<v-btn v-if="currentgame == 0" x-small rounded color="primary" @click="jumptopens">Pens</v-btn>
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<v-btn v-if="currentgame == 0" x-small rounded color="primary" @click="jumptoclamps">Clamps</v-btn>
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<v-btn v-if="currentgame == 0" x-small rounded color="primary" @click="jumptorope">Rope</v-btn>
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<v-btn v-if="currentgame == 0" x-small rounded color="primary" @click="jumptoslaveposes">Slave Poses</v-btn>
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</v-col>
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</v-col>
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</v-row>
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</v-row>
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@@ -357,96 +347,6 @@ export default {
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this.ready = true;
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this.ready = true;
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this.reset();
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this.reset();
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},
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},
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leveljump: function (i) {
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this.ready = false;
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this.currentLevel = i;
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this.ready = true;
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},
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jumptobra: function() {
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this.ready = false;
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this.currentLevel = 11;
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this.ready = true;
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},
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jumptotits: function () {
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this.ready = false;
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if (this.currentgame == 0) {
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this.currentLevel = 2;
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}
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else if (this.currentgame == 1) {
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this.currentLevel = 1;
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}
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this.ready = true;
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},
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jumptopanties: function () {
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this.ready = false;
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this.currentLevel = 23;
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this.ready = true;
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},
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jumptoass: function () {
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this.ready = false;
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this.currentLevel = 26;
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this.ready = true;
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},
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jumptopussy: function () {
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this.ready = false;
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this.currentLevel = 33;
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this.ready = true;
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},
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jumptosextoy: function () {
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this.ready = false;
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this.currentLevel = 43;
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this.ready = true;
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},
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jumptopantystuffing: function() {
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this.ready = false;
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this.currentLevel = 63;
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this.ready = true;
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},
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jumptoice: function() {
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this.ready = false;
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this.currentLevel = 66;
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this.ready = true;
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},
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jumptocable: function () {
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this.ready = false;
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this.currentLevel = 67;
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this.ready = true;
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},
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jumptocandle: function () {
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this.ready = false;
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this.currentLevel = 68;
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this.ready = true;
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},
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jumptoskype: function () {
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this.ready = false;
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this.currentLevel = 69;
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this.ready = true;
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},
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jumptowriting: function () {
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this.ready = false;
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this.currentLevel = 70;
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this.ready = true;
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},
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jumptopens: function() {
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this.ready = false;
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this.currentLevel = 73;
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this.ready = true;
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},
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jumptoclamps: function () {
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this.ready = false;
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this.currentLevel = 74;
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this.ready = true;
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},
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jumptorope: function() {
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this.ready = false;
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this.currentLevel = 78;
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this.ready = true;
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},
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jumptoslaveposes: function () {
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this.ready = false;
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this.currentLevel = 79;
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this.ready = true;
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},
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/*startoverlay: function() {
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/*startoverlay: function() {
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this.overlayimg = this.overlayselect;
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this.overlayimg = this.overlayselect;
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this.showoverlay = true;
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this.showoverlay = true;
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@@ -494,12 +394,21 @@ export default {
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background: "assets/g1t1.webm",
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background: "assets/g1t1.webm",
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task: "Show a Peace Sign",
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task: "Show a Peace Sign",
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points: 0,
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points: 0,
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jumptask: {
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name: "Jump Test",
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type: "normal",
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}
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}, {
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}, {
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title: "START - Thumbs Up",
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title: "START - Thumbs Up",
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foreground: "assets/white.png-trans.png",
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foreground: "assets/white.png-trans.png",
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background: "assets/g1t2.webm",
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background: "assets/g1t2.webm",
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task: "Give a thumbs up",
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task: "Give a thumbs up",
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points: 0,
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points: 0,
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jumptask: {
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name: "Dirty Jump Task",
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type: "kinky"
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}
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}]
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}]
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}, {
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}, {
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gamename: "Sweet Girl Game",
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gamename: "Sweet Girl Game",
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